
Elle Anor
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Posted - 2010.05.19 10:42:00 -
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How long have you been playing? Over 3 years
Have you ever been in low sec? Yes
Do you run missions or complexes in low sec? Have run missions before the scanning changes, now there's almost no chance to spot the probe on D-scan before you've been pinpointed. Regularly run low sec plexes
If so, what is the appeal for you? A little bit of risk, something different from running missions and the potential (in low sec plexes) of a good drop
If not, why not? n/a
Are rewards in low sec in line with the risk? I don't think there is enough consistancy in exploration rewards, there are some exploration sites that are rarely bothered with due to the fact that a far better site could be found in the next system. Ladar and grav sites are also time consuming (and in the case of grav sites, require a specialised ship even more ill suited to low sec than a PVE mission fit) so unless you "own" the system or are guaranteed a good back up response you'll just move on.
Is the risk in low sec over-stated? Depends on the area. Assume everyone is out to get you and always be prepared to warp and you'll be pleasantly surprised when a lot of people are obviously just passing through.
Would education from savvy players about how to mitigate risk in low sec encourage folks who didn't just want to AFK L4's to operate there? Not really, those wanting to AFK L4s want risk-free ISK. Low sec isn't risk free but it is lower risk than commonly portrayed on the forums
What is the number one change to low sec that would cause you to considering doing missions and complexes there? (Be realistic! "Kick the pirates out!" is humorous but not realistic. ) Boosting reward a bit, ok a fair bit - I ran low sec L4s before I ever ran a hi sec L4 and having now run both wonder why I bothered. The relative reward (hi sec vs lo sec) isn't particularly well scaled and exploration reward is inconsistent with little point, or too much difficulty to running certain types.
Do you believe it is possible to make low sec changes that would allow both pirates and carebears to co-exist profitably without crippling either's play style to extinction? Why or why not? No. Pirates want to blow stuff up, carebears want to run through whatever they are doing without interruption or threat. One of these has to give. Changes to the scanning system to make it so there is a chance to spot probes without spamming D-scan every 5 secs would be a start to reducing the risk of running PVE content and giving a chance to someone to warp out when they see them. Warping everytime local +1s is possible but incredibly disruptive to the point where it's not just easier to run L4s in hi sec, it's so much easier and far more profitable that there is little point trying to do things slightly differently.
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